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- //
- // POV-Ray(tm) 3.0 tutorial example scene.
- // Copyright 1996 by the POV-Ray Team
- //
-
- //
- // Note: image.pov has to be traced before this scene can be used.
- //
-
- #include "colors.inc"
-
- camera{
- location <0, 2, -5>
- look_at 0
- // angle 30
- }
-
- height_field {
- tga "image.tga"
- smooth
- pigment { rgb <1,1,1> }
- finish {
- ambient 0.0
- diffuse 0.5
- specular 0.8
- roughness 0.2
- }
- translate <-.5, -.5, -.5>
- scale <17, 1.75, 17>
- }
-
- light_source{ <100,200,-200> rgb <1,1,1> }
-
-